Highrise Apartment (Raytraced)
With this project, I had a go at upscaling a previous project to experiment with some new tech introduced to Unreal Engine including raytraced reflections and ambient occlusion, volumetric clouds and GPU light-baking.
With this project, I had a go at upscaling a previous project to experiment with some new tech introduced to Unreal Engine including raytraced reflections and ambient occlusion, volumetric clouds and GPU light-baking.